Super shifty arsenal lead9/10/2023 ![]() The Vopat Trencher is a shotgun that can be found anywhere on Blackreef Island. This gun uses Large Caliber ammo, but cannot be dual-wielded, which makes sense. Also, use the Big Box for increased magazine size. To make up for that, use the Trinket Speedloader for faster reload speed. To make it worse, the reload animation sequence is super slow. It is very accurate and powerful especially from a distance, but has one disadvantage: it only shoots once then it needs to reload. The Rapier is the most basic sniper rifle in Deathloop. The best trinkets to use are the Lightning Strike for increased full-damage range, the Sure shot for increase accuracy, and the Hipster for increased accuracy shooting from the hip. ![]() It uses the small-caliber ammo and can be dual-wielded. The basic handgun you can get in Deathloop and a semi-automatic. These can be found everywhere, but there are purple versions that can be found at Karl’s Bay where Harriet Morse is at. Use the Double Trouble Character Trinket to increase accuracy when dual wielding this bad boy. The best weapon to use with too many enemies to fight. It uses a large caliber ammo and the best part can be dual-wielded. It is a revolver-like hand cannon that is loud and lots of firepower. This is surprisingly one of the powerful weapons in Deathloop. It uses nails as ammo and can be dual-wielded. The best Trinket for it would be the Lightning Strike for increased full-damage range and the Sure Shot for increased accuracy. Once a fire breaks out though, you might want to change your weapon of choice afterward because the Spiker is bad for it. Use this for stealth kills with a headshot on a Visionary to quickly reduce numbers without anyone noticing you. The PT-6 Spiker is a handgun that can be found anywhere in the game and is easily one of the best due to its perk, a silencer. You can dual wield this too if you need to spray a lot of bullets, or you want to have a melee weapon or a tool on your other hand. The best Trinket to use is the Shock Absorber, which does the job of absorbing all of that annoying recoil. ![]() It has a lot of recoil, but it does the job with a good rate of fire. It uses the small-caliber ammo and you can find other LIMP-10 guns everywhere. The LIMP-10 submachine gun can be found everywhere and is the first weapon you get when you wake up at the start. These are usually acquired via a side quest. It will be unique to that certain weapon type only. The gold weapons are the rarest of them all with perks, 3 Trinket slots, and most of all, unique abilities that no other rarities and weapons have. Perks are very advantageous in combat like auto-tagging enemies when you shoot them the first time, more damage to tagged enemies, or giving them the silence perk. Aside from three Trinket slots, the purple weapons have a perk. Green weapons will offer one Trinket slot while the blue weapons add another one, making it two Trinket slots. The lowest rarity of them all is the grey, which does not have any Trinket slots. Each color has its strengths and advantages. Deathloop Guide: The Complete Weapons List and the Best Ones Deathloop Weapon Rarity, Slots and Perksĭeathloop weapons have five rarities, which are grey, green, blue, purple, and gold. Here is a complete list of Deathloop weapons that you can find in the Isle of Blackreef. It ranges from handguns to fancy sniper rifles, giving you many creative ways to kill. It needs a battery, and you can find one inside an apartment building in the Gardens of Perception (enter the apartment through a window).Deathloop has a good line of weapons to shoot your enemies called Visionaries. Haul-A-Quin – It’s possible that the Haul-A-Quin (near the entrance tunnel) becomes a marked location, too.I’m guessing that it might have something to do with Amador, the Eternalist guard who’s about to get sacrificed by Harriet. But it often gets destroyed when I kill the soldier there. Coital Center – I know that there’s a box that will sometimes spawn in the Coital Center.Hangar 1 and 2 alley – This one has several mines that need to be disarmed.Plane (northeast) – At the northeast corner behind Hangar 2.You can see this specific spot in the image below. You’ll want to disable the turrets from further away. Plane (central/turrets) – This is in front of Hangar 1 and 2.Plane (central/explosives) – It’s surrounded by soldiers and explosive canisters.Entrance alley – It’s the alley behind Forever Young, a building near the entrance tunnels.Southeast ice flows – It’s along the coast and there are several mobs here.Western alley – It’s past the Gardens of Perception area.Gardens of Perception (southwest alley) – It’s surrounded by mobs.Again, because of randomization in Deathloop, you might get different spots from time to time.
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